If someone is stealing your work you need to contact them in person to question and ask them to explain. You need to make a decision if you believe that they have stolen your work.
Copyright -
- don't need to register your work, it's your copyright as soon as you create it
- no one can take copyright from you unless they have got written permission
- keep files that are dates and time stamped
- never breach someone's copyright
- if you are self-employed
email work to yourself so you have tie and date recorded, just because it doesn't have a copyright symbol doesn't mean it can be used
Why bother - just because its in a public domain doesnt mean it is then free to use. It only works where the copyright has expired or has been assigned, ben donated to the internet for use. It generally runs out 70-90 years after creation or 70 years after your death.
There are some limitations that come with copyright -
- you can't copyright facts conceptual ideas or public domains
Reproduction rights because you both own the copyright and the right to reproduce your work. You must be careful when assigning copyright and be clear that once it's handed off your involvement ends.
Licensing your work keeps images are yours but allows other to use them for a fee. You can limit license for a single use or multiple times or a period of time. You then receive a fee for each use.
Clients can be tricky in terms of copyright, they could say I paid you so then I own everything you do. Just because you physically own the work it doesn't mean they intellectually own it automatically unless you have it assigned in writing.
Can be a useful tool to gain as you only get copyright after a full and final payment
Friday, 19 January 2018
Tuesday, 16 January 2018
WAYFINDING / LIFES A PITCH INITIAL
To start this brief I got in a group with Kitty and Meg. We decided that because there are only 3 of us then we should do all the stages together. We thought we should do initial research on our own then come together in a couple of days to do more research together and to see what other research the others got.
Initial ideas -
- big wide open spaces
- get current students opinions to gather primary research
- simplicity is key
- human interaction - clear and simple
Initial ideas -
- big wide open spaces
- get current students opinions to gather primary research
- simplicity is key
- human interaction - clear and simple
Monday, 15 January 2018
INITIAL IDEAS FOR CREATIVE REPORT
As I am currently unsure about what route I want to take in graphic design - want to look into people who are in different areas eg. -
- post production
- founder of a business
- someone with experience
- physical side of design e.g. printing
Question ideas -
- how did you get to the role you are in today
- what is your working environment like
- any advice for a young designer
- what has been the most important less you have learnt on your journey
- post production
- founder of a business
- someone with experience
- physical side of design e.g. printing
Question ideas -
- how did you get to the role you are in today
- what is your working environment like
- any advice for a young designer
- what has been the most important less you have learnt on your journey
Saturday, 13 January 2018
HOW TO GET PAID
the process you should go through in order to get paid -
1 initial call to find out the budget and negotiate the budget / price
2 write an estimate for job and itemise that it will take a full day to complete - estimate is fluid whereas a quote is legally binding
3 require 50% upfront and need purchase/order number - legal requirement you need a paper trail
4 balance paid on the supply of files
5 copyright will be released on full and final payment 0 must be done in writing
6 any additional changes will be charged at £xx p hour and they would be informed before doing any more work / undertake changes. You must always make them aware
7 kill point - the project is killed before completion all fees will remain chargeable to that point, the work is charged for until the work is completed or stopped
8 send the client a fulll breakdown of your terms, ask for purchase order and approval of items, wait until conformation until the work is complete
9 invoice - invoice number, date, reference number, client, contact details, itemise work ( all the work, upfront payment, balance due)
10 form of payment - bank transfer, whne you have recieved the payment make sure you send them an email saying the payment is recieved and the invoice goes to the account department not the originator of the brief
F you pay me video - mike monterio - mule
- wanted to run own design studio to be able to pick and chose client and be responsible for the work they where doing
- have clear definitions in the contract and make sure everyone understands what they are agreeing to
- dont be afraid to walk away
- if the client brings in another designer to try to make a competition out of it dont stay for it if its not in the contract
- dont start work without a contract
- don't blindly accept their terms, often clients don't know what is in the contract
- anticipate negotiation but dont back down on important aspects
- make internal allies
1 initial call to find out the budget and negotiate the budget / price
2 write an estimate for job and itemise that it will take a full day to complete - estimate is fluid whereas a quote is legally binding
3 require 50% upfront and need purchase/order number - legal requirement you need a paper trail
4 balance paid on the supply of files
5 copyright will be released on full and final payment 0 must be done in writing
6 any additional changes will be charged at £xx p hour and they would be informed before doing any more work / undertake changes. You must always make them aware
7 kill point - the project is killed before completion all fees will remain chargeable to that point, the work is charged for until the work is completed or stopped
8 send the client a fulll breakdown of your terms, ask for purchase order and approval of items, wait until conformation until the work is complete
9 invoice - invoice number, date, reference number, client, contact details, itemise work ( all the work, upfront payment, balance due)
10 form of payment - bank transfer, whne you have recieved the payment make sure you send them an email saying the payment is recieved and the invoice goes to the account department not the originator of the brief
F you pay me video - mike monterio - mule
- wanted to run own design studio to be able to pick and chose client and be responsible for the work they where doing
- have clear definitions in the contract and make sure everyone understands what they are agreeing to
- dont be afraid to walk away
- if the client brings in another designer to try to make a competition out of it dont stay for it if its not in the contract
- dont start work without a contract
- don't blindly accept their terms, often clients don't know what is in the contract
- anticipate negotiation but dont back down on important aspects
- make internal allies
Sunday, 3 December 2017
PLACEMENTS
Placements are something you do whilst you're at university which is usually unpaid
Internships are usually paid and normally once you've left uni
Where you do these is important. Choosing the studio, an agency is easy but getting a placement can be a challenge. Identify where are who you would like to do a placement with, plan and record it
How you communicate with them is also important, you could -
- send something
- phone them
- email them
- use Twitter or Instagram
- linked in
On placements -
- pick up terminologies
- contacts
- mentors
- learn how the industry really works
- consider how studios work, what they work on e.g. packaging, branding, editorial etc
- you need to decide what you want to learn from them
Internships are usually paid and normally once you've left uni
Where you do these is important. Choosing the studio, an agency is easy but getting a placement can be a challenge. Identify where are who you would like to do a placement with, plan and record it
How you communicate with them is also important, you could -
- send something
- phone them
- email them
- use Twitter or Instagram
- linked in
On placements -
- pick up terminologies
- contacts
- mentors
- learn how the industry really works
- consider how studios work, what they work on e.g. packaging, branding, editorial etc
- you need to decide what you want to learn from them
Thursday, 30 November 2017
STUDIO 2 BRIEFING
Studio Brief 02You will arrange yourselves into groups. Consider who you are best working within areas of strength, abilities and performance.
Deadline: 22/02/2018
THE BRIEF - We are now heading toward a new image as Leeds Arts University and we are expanding into a new extended facility (building). A new logo has been created by Peter and Paul in Sheffield. This brief is to create a wayfinding and imagery for the building and the various courses and facilities. I will attempt to gain plans and elevations to aid this. The work should cover all areas of this wayfinding and human interaction and will be to proposal level. A rationale of who and where we can connect with staff, visitors and students.
This investigation should be as wide and exciting as achievable, there are NO restrictions and how this is achieved is down to research and awareness of what wayfinding is, externally accessed maybe, do not get bogged down with detail unless you feel it is important. Consider BIG IDEAS and try to be innovative, creative in all areas. As mentioned, manufacturing is NOT essential, concepts that cover the brief in the most 'fresh' creative and reasoned way. Your presentation at the end of this can be pdf.
Presentations are up to the groups how they are presented and a considered 'rationale' is needed. This is a really 'native' brief and you will need to note all work on your PPP Blog as you go with a final post that sums up your individual take on this project together with your take on the 'collaborative' aspects of this brief.
Things to consider -
- target audience
- structure of group
- costs, chargers and financial considerations
- responsibilities within the group
- how you are going to communicate
When you actually pitch your ideas -
- start with the brief
- keep key themes like the logo the same
- think about an overall reason for why you are most suited to the brief, why is yours better than others
- think about the market already
- what are the base requirements
- what do you want to achieve from this brief
- how will it impact or change their lives
- consider human interaction
- simplicity of use
Final things to consider -
- design
- language
- functionality
- expectations
Thursday, 9 November 2017
MAKING A SHOW OF YOURSELF
Prepare -
- know what you are talking about
- plan to a story you want to tell and break down slides to remind yourself
- use imagery to enhance what you are saying and reinforce points you are covering
- limit the text as lots of text takes away from the content that you are saying
Relax -
- right or flight reaction to facing crowds
- the easiest way to relax is to prepare and rehearse so you are fully conversant with what your talking about
- keep it simple and easy to follow
Speak Clearly -
- Take your time and try not to read from notes
- Introduce yourself, simply tell people who you are
- Smile!
- Introduce yourself, simply tell people who you are
- Smile!
Tell them what they're going to see -
- set out what you want to cover during the presentation
- Make eye contact, pause and relax and remember to smile
- Take your time, there's no need to rush
Pauses -
a few pauses will relax you and help people catch up and consider potential questions
Tell it a story -
- beginning
- middle
- end
If you use bullet points -
think about build ups so there not read all at once, this can also be applied to images
Checklist -
- why am I doing it
- what am I trying to get over
- what do I need to show
- get a rough draft together, time out your presentation, refine /add in areas that need it
- check the quality of images
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